

It's so blatantly obvious when reviewing their kill cam and you see the crosshairs cyclic pattern of being slightly off target, snapping to the target, and then snapping back off target as soon as said target is dead. Don't get me wrong, I enjoy this game, but also find it completely ridiculous that so many of the console players are using some type of handicap aid to "play better". This game is designed for console gamers and completely shuts out fair play on PC. In reality, a 7.62 round would at the very least knock you over, yet a player can be hit 4 or 5 times and kill an adversary without even having to aim properly. a 7.62 machine gun round has almost double the energy of a any other round, especially.45 and 9mm., but in Warzone, its the number of hits rather than the quality and power of the weapon itself. Also this bunnyhopping and siding garbage really screws up the game and add to that, the garbage physics with weapons and ammo, ie. How about no cross platform play so that pc amers get a chance. The aim assist is so strong that console players barely have to aim, and recoil I find in all weapons is pretty much non existent in console aiming.

From crouched, I ambushed a runner and put several rounds into him and he just turns and fires with every shot hitting me and killing my avatar. Watching the repays of players killing me in Warzone, console players have no recoil in the weapons they are using.
